Bag and Bored

BagAndBored

ERIC PART THREE – WHAT EVER THE HELL I CALLED IT

You know, there’s something about this plucky young robot that I think I like. I’m positive it’s not his looks. This perverse cyborg, all hunched over and clanging about…gross. But his wit, his charm, the personality behind the cold metal faceplate of this possible future killing machine is strangely familiar to me.

I think we’ll keep him.

-Ian

E.R.I.C (PART 2)

I know having a robot running your website that OCCASIONALLY masturbates to Asian porn to self-power seems like a smart, cost-free way to keep a server maintained, but I’m here to tell you that’s it’s not all picnics and unicorn beards. He gambles online with company money, and I’m pretty sure I saw him touching the copier inappropriately last week. But I’m willing to let it slide, as long as he promises to keep the office couch SATURATED in scotch guard. That motor oil doesn’t get itself out, you know.

NYCC 2011: FRIDAY

The New York Comic Con (NYCC) celebrated its 6th birthday this year, and hosted 100,000 people over four days.  It’s obviously cemented itself as the east coast’s answer to Sand Diego, (only swap the seagulls out for some scary ass pigeons) and I will say with complete sincerity that I enjoyed it every bit as
much as it’s western counterpart.

But good Christ, that food court needs work.

 

I’m not saying that I would NEVER pay ten dollars for a quesadilla, but when I do, I DON’T expect a wet cheese sock
stuffed with snausages.  This was less like a Mexican appetizer and more like really firm soup.  But I digress!  First order of the day was hitting the LOCKE & KEY pilot screening, something I had missed twice at SDCC.  With Jeff Breakdown (of the Incompetent Comic Cabal Cast) in tow, we emerged from the screening room an hour later in agreement that while promising, it needs to be skewed towards a more mature audience. Last I heard, the pilot was still being shopped around, but don’t hold your breath.  (Check the trailer here).

Ted Adams - The CEO of IDW publishing, introducing the Locke & Key pilot.

 Almost immediately after getting on the main floor, I began to wander around the relocated (and much expanded) gaming area.  After sampling the 10-year anniversary re-issue of Grand Theft Auto 3 for the iPad (which, oddly, plays amazing,) we were ushered into the live demonstration of ‘Max Payne 3’ which hits spring of next year.  The cut-scenes look ‘L.A. Noire’ quality, but there wasn’t any online co-op talk.

Rockstar Games, as usual, had the best music on the show floor.

 The cut-scenes look ‘L.A. Noire’ quality, but there wasn’t any online co-op talk. Also got looks at Star Wars: KOTOR (sweet!), The Darkness 2 (meh.), and Halo: CE (wow.). Infinity Ward was noticeably absent, but Turtle Beach was running demos of Modern Warfare 3 on some of their new hardware.  5 hours later I emerge from the soft glow of the machines with crippled hands and bleeding eyeballs.  I gathered my small crew and left; I had done enough damage to myself for one day.

-Ian

 (Facebook/twitter)

so the obvious first

yes, who here in gaming land is not ready for MW3? Yes, I am slated to get it, an yes I am super thrilled it will be new turf, new tactics, and new feature sets, however I have to throw this out there. Treyarch http://www.treyarch.com/ is the developer behind blackops (blops) and infinity ward is the developer crew behind Modern Warefare3 http://www.infinityward.com/. If you have played BLOPS and MW2 you will def. be able to agree with me that from a graphics standpoint there are HUGE differences, Modern Warefare, seems a bit too cartoonist. Treyarch BLOPS not so much. Oh and they have decided that MW3 will use add confirmed kills to the games for XP, still on the fence on that one. Yes one more tactical item to consider but is there value in that for all game playing styles in MW3, so is this really just an add on, that isn’t really adding on? Personally from playing BLOPS for the last 8 months, non stop, I would like to see a more accurate scoring system when it comes to late grenade launches from handheld grenades, I would also like to see DLC include not only new maps, but new weapons, both tactical and handheld. There should also be the ability to go ninja stealth and crush an opponent by crack ing their spine, similar to www.halo.com. actually an additional allotment of new weapons for the DLC would make the DLC’s 110% more worthwhile. Its a shame cause I know a few things about this serious based on my above points are going to disappoint, graphically speaking and from a map vector space quadrant, your still gonna be limited. Yes, camping spots, choke points, but still without the inclusion of new weapons or new tactile games I think these series are going to run out of steam

 

last but not least, the online player tracking check in point scoring system self improvement system is completely lame. Just replace BLOPS with PACMAN, and do you still see the value add? This is about technique, logic, and not playing the game like every other COD player. Not player tracking and statistics aggregation.

New writer on The Blog.

So through Ian and what I hope to be Dann’s consent as well, I am finally allowed to interject with my .02 in lieu of my total ineptitude  to the comic book culture. I mean its not like I wouldn’t fit in as a standard comic book reader, it’s just plain and simple I don’t have the free time. A majority of my free time(outside of 60+hr workweeks) goes to career development in the vein of certification advancement or just understanding how technology works. Now some of you more technically savvy users here might ask well why is the site design not exactly tip top, and to that I have to add, I have a specialization that does not deal with developing code. I work more with companies such as www.netapp.com or www.vmware.com building out large scale “cloud” or “private cloud” environments, totoally unrelated to development.

My initial post here is basically to explain my background, I think the intent of the rest of my posts on this site is namely to keep it within the guise of movies and video games. I do have to give a huge amount of credit to Ian, he turned me on to xbox live a few years ago and since then I have not been able to control that desire to see the next great video game. and a hidden bonus is when we get our online crew together to have some laughs or win a few battles it makes playing online multiplayer  that much more worth it. I have been friends with Ian for quite sometime and having the ability to rock some Black Ops once or twice a week with the man is a very nice perk for me during the week, being that we live in complete separate corners of the East Coast.

I can also tell you Ian and can have 2 hour discussion on films or video games that most techie types would probably enjoy to hear so why not bring something new to the surface here at BNB? I’d still like to keep it comic centric, but have a slice of something that I am 99.9% certain most comic readers participate in which is of course gaming and movies.

hey, If it sucks you can just click the next post button, so really what have you to lose?

Thank You for your time

~eb.