The New York Comic Con (NYCC) celebrated its 6th birthday this year, and hosted 100,000 people over four days. It’s obviously cemented itself as the east coast’s answer to Sand Diego, (only swap the seagulls out for some scary ass pigeons) and I will say with complete sincerity that I enjoyed it every bit as
much as it’s western counterpart.
But good Christ, that food court needs work.
I’m not saying that I would NEVER pay ten dollars for a quesadilla, but when I do, I DON’T expect a wet cheese sock
stuffed with snausages. This was less like a Mexican appetizer and more like really firm soup. But I digress! First order of the day was hitting the LOCKE & KEY pilot screening, something I had missed twice at SDCC. With Jeff Breakdown (of the Incompetent Comic Cabal Cast) in tow, we emerged from the screening room an hour later in agreement that while promising, it needs to be skewed towards a more mature audience. Last I heard, the pilot was still being shopped around, but don’t hold your breath. (Check the trailer here).

Ted Adams - The CEO of IDW publishing, introducing the Locke & Key pilot.
Almost immediately after getting on the main floor, I began to wander around the relocated (and much expanded) gaming area. After sampling the 10-year anniversary re-issue of Grand Theft Auto 3 for the iPad (which, oddly, plays amazing,) we were ushered into the live demonstration of ‘Max Payne 3’ which hits spring of next year. The cut-scenes look ‘L.A. Noire’ quality, but there wasn’t any online co-op talk.

Rockstar Games, as usual, had the best music on the show floor.
The cut-scenes look ‘L.A. Noire’ quality, but there wasn’t any online co-op talk. Also got looks at Star Wars: KOTOR (sweet!), The Darkness 2 (meh.), and Halo: CE (wow.). Infinity Ward was noticeably absent, but Turtle Beach was running demos of Modern Warfare 3 on some of their new hardware. 5 hours later I emerge from the soft glow of the machines with crippled hands and bleeding eyeballs. I gathered my small crew and left; I had done enough damage to myself for one day.
-Ian
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